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Burn It All is the first game that I created single handedly from start to finish. While I already had a decent grasp on 3D modeling and texturing, all of the development bits in Unity were new to me. I learned the basics of how to code in C#, how to use Mecanim, how to control lighting and much more.
Everything in this game was created by myself (with help from wonderful friends and YouTube) with the exception of the toilet, flowers and music because of time limitations.
Everything in this game was created by myself (with help from wonderful friends and YouTube) with the exception of the toilet, flowers and music because of time limitations.